Indie Game: The Movie is the first feature documentary film about making video games. It looks specifically at the underdogs of the video game industry, indie game developers, who sacrifice money, health and sanity to realize their lifelong dreams of sharing their visions with the world. After two years of painstaking work, designer Edmund McMillen and programmer Tommy Refenes await the release of their first major game for Xbox, Super Meat Boy—the adventures of a skinless boy in search of his girlfriend, who is made of bandages. At PAX, a major video-game expo, developer Phil Fish unveils his highly anticipated, four-years-in-the-making FEZ. Jonathan Blow considers beginning a new game after creating Braid, one of the highest-rated games of all time. Four developers, three games, and one ultimate goal— to express oneself through a video game. Indie Game: The Movie is about the creative process and putting yourself out there through your work. It’s a journey many filmmakers, creators, artists, entrepreneurs - many people, can relate to in the digital era.
What will our cities look like in 2050? How will they be able to accommodate the one million additional people who arrive every week? The challenge is enormous. To reduce the impact on the planet and the energy footprint and optimize exchanges within megacities, digital technologies will be crucial.
Seaplanes saw the dawn of the aviation industry as they could accommodate large numbers of passengers between continents, and only required a smooth body of water to land. Since the 1920's, advances in floatplane technology saw metal hulls introduced, a cantilevered design and single engine. Seaplanes continue to be an extremely popular mode of transportation.
Our lives are going digital. We shop, bank, and even date online. Computers hold our treasured photographs, private emails, and all of our personal information. This data is precious—and cybercriminals want it. Now, NOVA goes behind the scenes of the fast-paced world of cryptography to meet the scientists battling to keep our data safe. They are experts in extreme physics, math, and a new field called "ultra-paranoid computing," all working to forge unbreakable codes and build ultra-fast computers. From the sleuths who decoded the world's most advanced cyber weapon to scientists who believe they can store a password in your unconscious brain, NOVA investigates how a new global geek squad is harnessing cutting-edge science—all to stay one step ahead of the hackers.
They are constantly circling hundreds of miles above our heads, driving our daily lives - yet we barely give satellites a second thought. Satellite engineer Maggie Aderin Pocock wants to change all that. She wants to make us realise and appreciate what these unsung heroes of the modern world have done for us. Maggie reveals how satellites have revolutionised exploration, communication, location-finding and spying. She discovers how they have transformed not only the way we see our planet but our understanding of the dangers within it, like volcanoes and earthquakes. Plus, she discovers the jaw-dropping power of the technology used by satellites to make our lives run smoothly.
2012 • Technology
As we embark upon the 21st century, sports now occupy a central role in our lives. They set the pace of our daily routines, influence our lifestyles, and maintain our health and general well being. This episode will show how the athletes of 2050 will be spoiled with technological choices.