Filmmaker Greg MacGillivray explores the human ingenuity behind engineering marvels -- big and small -- and reveals the heart that drives engineers to create better lives for people around the world. Narrated by Academy Award winner Jeff Bridges, Dream Big: Engineering Our World is a spectacular look at man-made marvels that will forever transform the way you think about engineering. From the Great Wall Of China and the world's tallest buildings to underwater robots, solar cars, and smart, sustainable cities, Dream Big celebrates the human ingenuity behind engineering marvels big and small, and shows how engineers push the limits of innovation in unexpected and amazing ways.
Uncovering what is left of Hitler's ambitious structures which were built in a bid for world domination, beginning with a look at the Atlantic Wall. Created in order to protect Europe from an Allied invasion it stretches thousands of kilometres from France to Norway, and on D-Day the fortifications were put to the ultimate test.
Indie Game: The Movie is the first feature documentary film about making video games. It looks specifically at the underdogs of the video game industry, indie game developers, who sacrifice money, health and sanity to realize their lifelong dreams of sharing their visions with the world. After two years of painstaking work, designer Edmund McMillen and programmer Tommy Refenes await the release of their first major game for Xbox, Super Meat Boy—the adventures of a skinless boy in search of his girlfriend, who is made of bandages. At PAX, a major video-game expo, developer Phil Fish unveils his highly anticipated, four-years-in-the-making FEZ. Jonathan Blow considers beginning a new game after creating Braid, one of the highest-rated games of all time. Four developers, three games, and one ultimate goal— to express oneself through a video game. Indie Game: The Movie is about the creative process and putting yourself out there through your work. It’s a journey many filmmakers, creators, artists, entrepreneurs - many people, can relate to in the digital era.
2012 • Technology