YouTube star and gaming addict Dan Howell explores the changing world of gaming: from hobby to a mass spectator sport that’s watched by millions around the world. To the envy of amateurs, they've taken gaming to a whole new level, training 12 hours a day, playing in packed stadiums, and earning hundreds of thousands of dollars a year.The bizarre community of e-sports has been almost invisible to the outside world – up until now. Three young British gamers at different stages of their careers all have dreams of reaching the very top. KaSing, an overnight sensation from Tottenham, lives in Berlin, and is playing in one of Europe’s top teams. His 20-year-old former teammate, Matt, nicknamed Impaler, is having a crisis of confidence about his once-flourishing career. And 17-year-old hopeful Greensheep is struggling to break through onto the big stage.
Tyger Drew-Honey has never really experienced virtual reality. But all that is about to change. With high-spec virtual reality headsets expected to become widely available within the next few months, Tyger explores how they could change everything - from how we meet up with our friends to the way we have sex. He experiences one of the most successful virtual worlds and has his own lifelike avatar created. And he meets the man who makes robot sex dolls that you can programme via an app on your tablet to be the perfect partner. 'If you don't want her to be smart she won't be smart, if you want her to be shy she will be shy.'.
2016 • Technology
For years, the idea of a reusable spacecraft was the dream of early space pioneers, and in 1981, after almost a decade of engineering toil, the Space Shuttle Columbia finally lifted into orbit, ushering in a new era of space flight. Today, the shuttle's work is complete but its engineering legacy will outlast those who built it. Relive its incredible 30-year history, from its groundbreaking achievements to its heartbreaking failures, as told by the people who designed, built, and flew this magnificent flying machine.
Airlines began to spring up everywhere, catering to the demands of passengers wanting to go just about anywhere, but the flights were only domestic at the time. Pre-war travel was sold as a luxury experience afforded only by the rich, but post war, the emphasis was on comfort and customer service for both the rich and middle class.
With more board configurations than there are atoms in the observable universe, the ancient Chinese game of 'Go' has long been considered a grand challenge for artificial intelligence. On March 9, 2016, the worlds of Go and artificial intelligence collided in South Korea for an extraordinary best-of-five-game competition, coined the Google DeepMind Challenge Match. Hundreds of millions of people around the world watched as a legendary Go master took on an unproven AI challenger for the first time in history.
2017 • Technology