DESIGN • 42 videos

Dream Big. Do Good. Spread Joy.

Industrial designer Helen Kerr works on everything from soap pumps to geo-mapping the island of Manhattan. Her team uses materials that can be broken down at the end of an object’s life, so each piece can be put back into the recycling stream.

22m • 2012 • Great Minds of Design

Designing with Ghosts

Nicholas Kennedy works with the ghosts of printing’s past, by using salvaged equipment. His style of “anti-design” or “found design” insists that you don’t have to reinvent the wheel every time you create. He suddenly makes the dying art of bookmaking seem very much alive.

22m • 2012 • Great Minds of Design

Architecture by Nature

Trevor McIvor and his partners design buildings that take advantage of the innate heating and cooling characteristics of nature. From an off the grid “cottage” that requires no artificial cooling, to a green-roofed sound studio rising out of the earth, nature dictates the design flow.

22m • 2012 • Great Minds of Design

Designing Cultures: Haiti

Patty Johnson has worked in South America, The Philippines, and South Africa, collaborating with indigenous groups in the creation of high-end design products that are sustainable in communities with low employment. For her current project, Patty travels to the devastated country of Haiti.

22m • 2012 • Great Minds of Design

Solar Stained Glass

Sarah Hall designs architectural glass for buildings around the world. Now she installs one of her most ambitious designs to date, a series of giant solar energy collecting windows in a cathedral. It will be the first Cathedral in the world to incorporate solar energy into its design.

22m • 2012 • Great Minds of Design

Urban Redesign

The work of these street artists arises out of their love for the urban jungle. Their selected materials are intended to naturally grow, die, melt, or blow away in the wind. Their clever creations add dignity to derelict sites and beautify the city landscape, especially in areas of decay.

22m • 2012 • Great Minds of Design

The Gaudi Code

La Sagrada Familia – although still under construction in Barcelona – is a cathedral without any flaws. Almost 100 years after his death, experts are convinced that Gaudi was a mathematical genius and that each embellishing ornament of the Sagrada Familia actually serves an architectural purpose.

54m • 2015

Ilse Crawford: Interior Design

Interior designer Ilse Crawford creates spaces and objects that engage the senses and promote well-being, from high-end hotels to Ikea furniture.

41m • 2017 • Abstract: The Art of Design

Platon: Photography

Platon’s fearless portraits capture the souls of world leaders and ordinary people. A shoot with Gen. Colin Powell provides a window into his process.

43m • 2017 • Abstract: The Art of Design

Paula Scher: Graphic Design

Graphic designer Paula Scher paints with words, developing the visual language of iconic brands and institutions around the world.

40m • 2017 • Abstract: The Art of Design

Ralph Gilles: Automotive Design

As Fiat Chrysler’s global head of design, Ralph Gilles steers the brand into the future with sleek new sports cars and a self-driving electric van.

47m • 2017 • Abstract: The Art of Design

Bjarke Ingels: Architecture

Architect Bjarke Ingels unites function, fantasy and sustainability in “pragmatic utopian” designs like a clean power plant topped with a ski slope.

44m • 2017 • Abstract: The Art of Design

Es Devlin: Stage Design

Stage designer Es Devlin crafts evocative sets for concerts, operas, plays and runway shows using light, film, sculpture -- and even rain.

42m • 2017 • Abstract: The Art of Design

Tinker Hatfield: Footwear Design

Tinker Hatfield's background in architecture and athletics sparked his game-changing shoe designs for Nike, including the iconic Air Jordan series.

43m • 2017 • Abstract: The Art of Design

Christoph Niemann: Illustration

From New Yorker covers to Instagram sketches, illustrator Christoph Niemann plays with abstraction and interactivity -- and questions authenticity.

46m • 2017 • Abstract: The Art of Design

The Art of the Impossible

Professor Sir Roger Penrose is more than just a fan of MC Escher's mind-bending art. During the course of a long creative collaboration, the British mathematician and the Dutch artist exchanged ideas and inspirations. Some of Escher's most iconic images have their origin in Penrose's mathematical sketches - while the artist's work has served as a starting point for the professor's own explorations of new scientific ideas. To coincide with the first ever Escher retrospective in the UK, Penrose takes us on a personal journey through Escher's greatest masterpieces - marvelling at his intuitive brilliance and the penetrating light it still sheds on complex mathematical concepts.

28m • 2015

The Origami Revolution

The centuries-old tradition of folding two-dimensional paper into three-dimensional shapes is inspiring a scientific revolution. The rules of folding are at the heart of many natural phenomena, from how leaves blossom to how beetles fly. But now, engineers and designers are applying its principles to reshape the world around us—and even within us, designing new drugs, micro-robots, and future space missions. With this burgeoning field of origami-inspired-design, the question is: can the mathematics of origami be boiled down to one elegant algorithm—a fail-proof guidebook to make any object out of a flat surface, just by folding? And if so, what would that mean for the future of design? Explore the high-tech future of this age-old art as NOVA unfolds “The Origami Revolution.”

53m • 2017 • NOVA PBS

Underground

Piers Taylor and Caroline Quentin explore unusual homes built underground. In Greece, they view a house hidden beneath the landscape that still boasts stunning sea views. In the Swiss Alps, they visit a house made so invisible it has to be accessed via a tunnel. Next it's over to New Zealand's South Island to a house built underground to soften its impact on the landscape as well as withstand the threat of earthquakes, before the pair inspects a Dutch house created by deep excavation, which features a huge, light-filled open-plan living space.

58m • 2017 • The World's Most Extraordinary Homes

Coast

Piers Taylor and Caroline Quentin visit an island in Norway, spending two days in a house built on a footprint of just 100 square metres. In Spain, the pair head to a home built into a steep cliff face overlooking the Mediterranean, featuring a cantilevered terrace offering maximum sea views and a swimming pool as well as an unusual tiled roof. After viewing a house in New Zealand crafted from two separate wooden cladded structures, the duo explore a home in Canada inspired by two ships in dry dock, designed to peer over the coast, allowing the sea to pass underneath.

58m • 2017 • The World's Most Extraordinary Homes

Forest

Architect Piers Taylor and actress Caroline Quentin explore unusual homes built in or near areas of forest. After trips to properties near Madrid and the Catskill Mountains in New York State, they arrive in Piha, New Zealand, to a house built within an indigenous forest of pohutukawa trees. Navigating very strict environmental laws, this wooden-cladded and glass-roofed property mimics the branches of the surrounding trees, while its huge sliding glass walls open up to allow the surrounding forest to become an intrinsic part of the house itself.

58m • 2017 • The World's Most Extraordinary Homes

Mountain

They begin in California, viewing a property built from the wings and tail fins of a Boeing 747. In Arizona, the pair stay in a modern house with an innovative take on an ancient technique of absorbing the heat during the day and releasing it at night. In New Zealand, Caroline and Piers view a house camouflaged using cedar cladding, while their last stop takes them to a hexagonal alpine chalet with a steel chimney core that anchors it to the mountain.

58m • 2017 • The World's Most Extraordinary Homes

The Toilet: An Unspoken History

We each spend three years of our lives on the toilet, but how happy are we talking about this essential part of our lives? This film challenges that mindset by uncovering its role in our culture and exploring the social history of the toilet in Britain and abroad - as well as exploring many of our cultural toilet taboos. Starting in Merida, Spain with some of the the earliest surviving Roman toilets, we journey around the world - from the UK to China, Japan and Bangladesh - visiting toilets, ranging from the historically significant to the beautiful, from the functional and sometimes not-so-functional to the downright bizarre. Leading the journey is Everyman figure, Welsh poet and presenter Ifor ap Glyn, who has a passionate interest in the toilet, its history and how it has evolved over the centuries, right up to the development of the current design. Finally, there's a glimpse of the future and a possible solution to the global sanitation issues we now face.

58m • 2012

Beep: A Documentary History of Game Sound

No longer just the "ugly stepchild" of the games industry, Beep traces the history of game sound from the Victorian penny arcades through pinball and to today’s massive industry of soundtracks and live music. With clips from over 80 interviews with game composers, sound designers, voice actors and audio directors from around the world, Beep is the definitive documentary on game sound. This Blu-Ray features a full, extended director's cut of Beep -- 1 hour and 52 minutes!

112m • 2016

Cities

Cities are growing at a faster rate than any other habitat on Earth. They may seem an unlikely place for animals to thrive, but they can be a world of surprising opportunity. Leopards prowl the streets of Mumbai, peregrine falcons hunt amongst New York's skyscrapers, and a million starlings perform spectacular aerial dances over Rome. In Jodhpur, langurs are revered as religious deities and in Harar, locals live in harmony with wild hyenas. Many animals, however, struggle to cope in the urban jungle. As the architects of this environment, can humans choose to build cities that are homes for both them and wildlife?

58m • 2016 • Planet Earth II

Bicycle

Bicycle, an 86 minute documentary, asks the question why is cycling and the bicycle back in fashion? The film, which is directed by BAFTA winning director and keen cyclist Michael B.Clifford tells the story of cycling in the land that invented the modern bicycle, it’s birth, decline and re birth from Victorian origins to today. The film weaves bicycle design, sport and transport through the retelling of some iconic stories and features interviews with notable contributors Sir Dave Brailsford, Gary Fisher, Chris Boardman, Ned Boulting, Sir Chris Hoy, Tracy Moseley, Mike Burrows and many more plus great archive, animation and music. Bicycle is a humorous, lyrical and warm reflection on the bicycle and cycling and its place in the British national psyche.

86m • 2014

CRASH: The Year Video Games Died

Lil' piece of Arcade history.

7m • 2016

Helvetica

A documentary about typography, graphic design, and global visual culture.

80m • 2007

What Is Beauty?

Documentary in which artist and writer Matthew Collings explores the concept of beauty in art. Is beauty only in the eye of the beholder, or is there something more universal we can say about it?

58m • 2009

Objects of Desire

Picking up the story of design from the drab days of the late 70s, the final episode tracks the explosion of wild creativity that defined the 'designer decades' of the 80s and early 90s. By addressing wants rather than needs and allying themselves to the blatant consumerism of 'retail culture' designers emerged from the backrooms to claim a starring role in the shaping of modern life.

49m • 2010 • The Genius of Design

Better Living Through Chemistry

The story of design enters the 50s and 60s, when a revolutionary new material called plastic combined with the miracles of electronic miniaturisation to allow designers to offer post-war consumers something new: liberation.

48m • 2010 • The Genius of Design

Blueprints for War

The Genius of Design examines the Second World War through the prism of the rival war machines designed and built in Germany, Britain, the USSR and the USA, with each casting a fascinating sidelight on the ideological priorities of the nations and regimes which produced them.

49m • 2010 • The Genius of Design

Designs for Living

In the crisis-stricken decades of the 1920s and 1930s, with the world at the tipping point between two global wars, design suggested dramatically different ideas about the shape of things to come, from the radical futurism of the Bauhaus to the British love affair with mock-Tudor architecture and the three-piece suite.

58m • 2010 • The Genius of Design

Ghosts in the Machine

The first episode of this new series tells the fascinating story of the birth of industrial design. Alongside the celebrated names, from Wedgwood to William Morris, it also explores the work of the anonymous designers responsible for prosaic but classic designs for cast-iron cooking pots to sheep shears - harbingers of a breed of industrially produced objects culminating in the Model T Ford. Includes interviews with legendary designer Dieter Rams and J Mays, Ford Motors' global head of design.

58m • 2010 • The Genius of Design

Teaching to See

This [film] is about patient and dedicated teaching, about learning to look and visualize in order to design, about the importance of drawing. It is one designer’s personal experience of issues that face all designers, expressed with sympathy and encouragement, and illustrated with examples of Inge [Druckrey]’s own work and that of grateful generations of her students. There are simple phrases that give insights into complex matters, for example that letterforms are ‘memories of motion.’ Above all, it is characteristic of Inge that in this examination of basic principles the word “beautiful” is used several times.”

37m • 2012

Future Crisis

The future of graphics in crisis.

10m • 2014 • A Brief History of Graphics

Voodoo Bloom

The voodoo magic of 3D acceleration, and the resultant bloom in realistic graphics.

8m • 2014 • A Brief History of Graphics

Polygon Realm

The forging of a polygon realm.

9m • 2014 • A Brief History of Graphics

Sprite Supreme

A time when sprites reigned supreme.

9m • 2014 • A Brief History of Graphics

Pixel Pioneers

The dawn of video game graphics.

8m • 2014 • A Brief History of Graphics

Why is Modern Art so Bad?

For two millennia, great artists set the standard for beauty. Now those standards are gone. Modern Art is a competition between the ugly and the twisted; the most shocking wins. What happened?

5m

World of Warcraft: Looking for Group

Explore the history of WoW with its creators, and journey into corners of Blizzard and the WoW community you’ve never seen before.

61m

Everything is a Remix

"Everything is a remix" is a four-part video series, produced by Kirby Ferguson, a New York-based filmmaker. This video here is a mix of all those four parts. If you want to watch them separately, check his website, http://everythingisaremix.info.

48m • 2013