From the Stone Age to the Silicon Age, materials have helped drive forward our civilisation. By manipulating materials we have been able to transform our world and our lives - and never more so than in the past century when we have discovered and designed more materials than at any other time in human history. (Part 3: Ceramic) Professor Mark Miodownik traces the story of ceramics. He looks at how we started with simple clay, sand and rock and changed them into pottery, glass and concrete - materials that would allow us to build cities, transform the way we view our world and communicate at the speed of light. Deep within their inner structure Mark discovers some of ceramics' most intriguing secrets. He reveals why glass can be utterly transparent, why concrete continues to harden for hundreds of years and how cooling ceramics could transform the way we power cities of the future.
From the Stone Age to the Silicon Age, materials have helped drive forward our civilisation. By manipulating materials we have been able to transform our world and our lives - and never more so than in the past century when we have discovered and designed more materials than at any other time in human history. (Part 1: Metal) Professor Mark Miodownik travels to Israel to trace the history of our love affair with gleaming, lustrous metal. He learns how we first extracted glinting copper from dull rock and used it to shape our world and reveals how our eternal quest for lighter, stronger metals led us to forge hard, sharp steel from malleable iron and to create complex alloys in order to conquer the skies. He investigates metals at the atomic level to reveal mysterious properties such as why they get stronger when they are hit, and he discovers how metal crystals can be grown to survive inside one of our most extreme environments - the jet engine.
2012 • Technology
From the Stone Age to the Silicon Age, materials have helped drive forward our civilisation. By manipulating materials we have been able to transform our world and our lives - and never more so than in the past century when we have discovered and designed more materials than at any other time in human history. (Part 2: Plastic) Professor Mark Miodownik tells the story of plastics - created in the lab, they have brought luxury to the masses and shaped the modern age. He recounts tales of the mavericks responsible for some of plastic's most outrageous failures and heady successes, from the explosive attempts to make a replacement for ivory billiard balls to the ultimately ubiquitous Bakelite. Investigating at atomic level, Mark discovers the properties that have allowed plastics to dominate our world and reveals how the next generation of plastics will take its inspiration from nature, creating man-made materials which behave as though they are alive and which could help rebuild the human body.
2012 • Technology
From the Stone Age to the Silicon Age, materials have helped drive forward our civilisation. By manipulating materials we have been able to transform our world and our lives - and never more so than in the past century when we have discovered and designed more materials than at any other time in human history. (Part 3: Ceramic) Professor Mark Miodownik traces the story of ceramics. He looks at how we started with simple clay, sand and rock and changed them into pottery, glass and concrete - materials that would allow us to build cities, transform the way we view our world and communicate at the speed of light. Deep within their inner structure Mark discovers some of ceramics' most intriguing secrets. He reveals why glass can be utterly transparent, why concrete continues to harden for hundreds of years and how cooling ceramics could transform the way we power cities of the future.
2012 • Technology
Our cultural heritage is one of humanity’s most precious assets: how can we pass it on to the future? It’s a crucial challenge: sharing it with the greatest number but also help it stand up against threats of destruction. New technologies and virtual reality open up unprecedented perspectives.
S2E6 • Dream the Future • 2018 • Technology
To fly an early airplane required skill, courage and a sense of adventure. The advent of the movie camera meant that their exploits could be broadcast to every corner of the globe, and recorded for posterity. The pilots of Germany, France and Britain who were able to master combat flying in time to prevent an early death were known as "Air Aces".
2/13 • The Amazing World Of Aviation • 2009 • Technology
Costing $150 billion, the International Space Station is the most expensive structure humans have ever built. In this episode, using the series' signature photo-real computer graphics, we take it apart to uncover the extraordinary innovations that enable it to support life in the deadly vacuum of space.
1/6 • Superstructures Engineering Marvels • 2019 • Technology
Learn the explosive history of the rocket, from its origin in ancient China, to its use as a weapon of war, to how adding hydrogen allowed it to carry astronauts all the way to the moon. Narrated by Patrick Stewart. With guest Jim Al-Khalili
Breakthrough the Ideas that Changed the World • 2019 • Technology
Indie Game: The Movie is the first feature documentary film about making video games. It looks specifically at the underdogs of the video game industry, indie game developers, who sacrifice money, health and sanity to realize their lifelong dreams of sharing their visions with the world. After two years of painstaking work, designer Edmund McMillen and programmer Tommy Refenes await the release of their first major game for Xbox, Super Meat Boy—the adventures of a skinless boy in search of his girlfriend, who is made of bandages. At PAX, a major video-game expo, developer Phil Fish unveils his highly anticipated, four-years-in-the-making FEZ. Jonathan Blow considers beginning a new game after creating Braid, one of the highest-rated games of all time. Four developers, three games, and one ultimate goal— to express oneself through a video game. Indie Game: The Movie is about the creative process and putting yourself out there through your work. It’s a journey many filmmakers, creators, artists, entrepreneurs - many people, can relate to in the digital era.
2012 • Technology
By the year 2050, three quarters of the world’s population will live in urban areas. Looking at robotic systems being developed worldwide we can take a glimpse at the city life of the future. Private transportation with self-driving cars, our homes with automated systems - robots are in our future.
3/6 • The Age of Robots • 2016 • Technology