A Japanese playing card company called Nintendo enters gaming and hits it big with Donkey Kong, then later takes over home gaming with the NES.
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Space Invaders and Pac-Man lead an arcade craze, while Atari's cartridge system dominates home gaming until high-profile failure sparks a downfall.
2020 • Technology
A Japanese playing card company called Nintendo enters gaming and hits it big with Donkey Kong, then later takes over home gaming with the NES.
2020 • Technology
Inspired by Dungeons and Dragons, adventure and role-playing computer games introduce unprecedented levels of choice and complexity to players.
2020 • Technology
Sega's Genesis console and its speedy character, Sonic, hit the market. Electronic Arts kicks off a partnership with football legend John Madden.
2020 • Technology
Street Fighter and Mortal Kombat give rise to head-to-head fighting genre, but the increasing graphic violence in games brings controversy.
2020 • Technology
Nintendo goes 3D with Star Fox. Wolfenstein 3D popularizes the first-person shooter format, while Doom ups the ante with networked gaming.
2020 • Technology
Explores how the Cold War and Pentagon dollars fund the explosive growth of modern Los Angeles, creating the gargantuan "military-industrial-complex".
S1E2 • Blue Sky Metropolis • 2020 • Technology
In the early years, air fields were more concerned with utility than comfort with the first passengers becoming used to enduring the elements as they walked out to their flight. As the popularity of air transport increased, cities recognized the need to provide better service to passengers, and airports grew in design, to become the hub of activity and convenience they are today.
8/13 • The Amazing World Of Aviation • 2009 • Technology
This episode will reveal the ways in which our eating habits will be revolutionized: vegetable proteins, urban farming, connected supermarkets, personalized food, new flavour experiences and more.
S1E8 • Dream the Future • 2017 • Technology
Atari: Game Over chronicles the fall of the Atari Corporation through the lens of one of the biggest mysteries of all time, dubbed “The Great Video Game Burial of 1983.” As the story goes, the Atari Corporation, faced with an overwhelmingly negative response to “E.T.,” the video game for the Atari 2600, disposed of hundreds of thousands of unsold game cartridges by burying them in the small town of Alamogordo, New Mexico.
2014 • Technology
Take to the sky with the dreamers whose work gave humans the ability to fly. From Leonardo da Vinci’s “flying machines” to the modern commercial plane, without these inventions, we may have never left the ground. Narrated by Patrick Stewart.
Breakthrough the Ideas that Changed the World • 2019 • Technology
Concerns the exponential growth of technology and where it is taking us. The film focuses on how future technology could significantly change the two inevitable features of the human experience; punching the clock and fading away. It explores how advanced automation, AI and technological singularity could be achievable in the next 30 years. How job obsolescence and technological unemployment could consequently occur and how digital immortality may not be a thing of science fiction. But what are the socio-political repercussions of these innovations and are we ready for them? Does working less mean living more and is ending ageing incumbent on us? Worldwide experts in the fields of futurology, anthropology, neuroscience and philosophy share their thoughts on these future advancements.
2016 • Technology