Sega's Genesis console and its speedy character, Sonic, hit the market. Electronic Arts kicks off a partnership with football legend John Madden.
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Space Invaders and Pac-Man lead an arcade craze, while Atari's cartridge system dominates home gaming until high-profile failure sparks a downfall.
2020 • Technology
A Japanese playing card company called Nintendo enters gaming and hits it big with Donkey Kong, then later takes over home gaming with the NES.
2020 • Technology
Inspired by Dungeons and Dragons, adventure and role-playing computer games introduce unprecedented levels of choice and complexity to players.
2020 • Technology
Sega's Genesis console and its speedy character, Sonic, hit the market. Electronic Arts kicks off a partnership with football legend John Madden.
2020 • Technology
Street Fighter and Mortal Kombat give rise to head-to-head fighting genre, but the increasing graphic violence in games brings controversy.
2020 • Technology
Nintendo goes 3D with Star Fox. Wolfenstein 3D popularizes the first-person shooter format, while Doom ups the ante with networked gaming.
2020 • Technology
We live in a world where technology is constantly changing. Sadly you know as you leave the store, that your brand new SmartPhone is already out of date – somebody, somewhere has just upgraded it. Keeping up with the latest everything can be a challenge. We asked Dr. Jennifer Gardy to explore current scientific research that will impact us all in the future. Dr. Gardy is a Senior Scientist, Molecular Epidemiology at the British Columbia Centre for Disease Control. On this journey, Jennifer travels from Toronto to New York, Los Angeles, Tokyo, and Munich and back home to Vancouver – all in the name of science exploration.
S54E03 • The Nature of Things • 2014 • Technology
Mike Wooldridge grapples with the future of AI in the third and final Christmas lecture. Mike takes a ride in a driverless car. Autonomous vehicles, once a science fiction dream, are now a reality. Many AI researchers believe removing human drivers will eventually make our streets much safer. Mike explores how the car ‘sees' and perceives the world – and how with the help of AI, it gets better the more it drives. Although AI will create many exciting opportunities, advances in AI have raised fears – some justified, others not. With the help of expert guests, Mike talks us through some of the risks AI poses. He unpacks the very real danger of bias in AI, asking how we avoid creating AI that favours those who resemble its creators, and he explores the dangers of 'fake news' and how AI algorithms can lead to dangerous online 'echo chambers', helping to foment extreme views. Mike also demonstrates deepfake technology and asks if AI means we simply can't trust our eyes any more? The prospect of super-intelligent AI means that in the future we may be able to mobilise AI to uncover radical large-scale solutions to the biggest problems facing humanity, such as climate change. But we need to think carefully about what we want to let AI control. Could AI in charge of weapons accidentally begin wars – and present a risk to our survival? And, as AI gets ever more intelligent, how should we treat it? How does our audience feel about kicking an AI robot dog? This lecture addresses the big question of AI: can it ever truly be like us, or are humans unique? As AI advances, it seems these ethical questions are destined to get ever more complex… The Christmas Lectures are the most prestigious event in the Royal Institution calendar, dating from 1825 when Michael Faraday founded the series. They are the world's longest running science television series, and always promise to inspire and amaze each year through explosive demonstrations and interactive experiments with the live theatre audience.
S1E3 • BBC Royal Institution Christmas Lectures: The Truth about AI • 2023 • Technology
The invention of the perfect revolver pits Samuel Colt and Daniel Wesson.
S1E5 • American Genius • 2015 • Technology
This episode will reveal the ways in which our eating habits will be revolutionized: vegetable proteins, urban farming, connected supermarkets, personalized food, new flavour experiences and more.
S1E8 • Dream the Future • 2017 • Technology
YouTube star and gaming addict Dan Howell explores the changing world of gaming: from hobby to a mass spectator sport that’s watched by millions around the world. To the envy of amateurs, they've taken gaming to a whole new level, training 12 hours a day, playing in packed stadiums, and earning hundreds of thousands of dollars a year.The bizarre community of e-sports has been almost invisible to the outside world – up until now. Three young British gamers at different stages of their careers all have dreams of reaching the very top. KaSing, an overnight sensation from Tottenham, lives in Berlin, and is playing in one of Europe’s top teams. His 20-year-old former teammate, Matt, nicknamed Impaler, is having a crisis of confidence about his once-flourishing career. And 17-year-old hopeful Greensheep is struggling to break through onto the big stage.
2015 • Technology
If people are the lifeblood of cities, then transport links are its veins and arteries. If they're cut off, the city will die. Thousands of people work every day at making it possible for city dwellers to be where they need to be, when they need to be there. It's an endless demand of brain and brawn. Without the army of drivers, diggers, and planners, our great cities would come to a halt.
S1E4 • How Cities Work • 2013 • Technology