Nintendo goes 3D with Star Fox. Wolfenstein 3D popularizes the first-person shooter format, while Doom ups the ante with networked gaming.
Hope you're finding these documentaries fascinating and eye-opening. It's just me, working hard behind the scenes to bring you this enriching content.
Running and maintaining a website like this takes time and resources. That's why I'm reaching out to you. If you appreciate what I do and would like to support my efforts, would you consider "buying me a coffee"?
BTC: bc1q8ldskxh4x9qnddhcrgcun8rtvddeldm2a07r2v
ETH: 0x5CCAAA1afc5c5D814129d99277dDb5A979672116
With your donation through , you can show your appreciation and help me keep this project going. Every contribution, no matter how small, makes a significant impact. It goes directly towards covering server costs.
Space Invaders and Pac-Man lead an arcade craze, while Atari's cartridge system dominates home gaming until high-profile failure sparks a downfall.
2020 • Technology
A Japanese playing card company called Nintendo enters gaming and hits it big with Donkey Kong, then later takes over home gaming with the NES.
2020 • Technology
Inspired by Dungeons and Dragons, adventure and role-playing computer games introduce unprecedented levels of choice and complexity to players.
2020 • Technology
Sega's Genesis console and its speedy character, Sonic, hit the market. Electronic Arts kicks off a partnership with football legend John Madden.
2020 • Technology
Street Fighter and Mortal Kombat give rise to head-to-head fighting genre, but the increasing graphic violence in games brings controversy.
2020 • Technology
Nintendo goes 3D with Star Fox. Wolfenstein 3D popularizes the first-person shooter format, while Doom ups the ante with networked gaming.
2020 • Technology
With 66 billion euros in revenue by the end of 2014, Google is the richest search engine company in the world and has become ubiquitous to the point of being used as a verb. Searching the net, sending messages via Gmail, getting around with Google maps, watching videos on YouTube.... By being ever present in our lives, Google has got to know a lot about us. But how much do we really know about Google? How did the big teenager become a giant octopus, data swallower who took the opportunity to sneak itself into so many practical and free services that have become a vital part of our lives? From France in English
2015 • Technology
NASA’s Space Launch System is the most powerful rocket ever built. This is the story of the incredible engineering that went into building it, told first-hand by NASA’s best rocket engineers. Building the rocket that will take us back to the Moon is no easy task, but the payoff will be phenomenal.
With its survival challenged by a rapidly growing and aging population and by accelerating climate change, where can land-poor Singapore expand? The futurists offer a radical solution: a massive vertical city. What will it be like living high up in the sky?
S1E1 • Futuropolis: Mapping the City of Tomorrow • 2018 • Technology
The term eSports is short for "electronic sports". It is introduced to describe competitive video gaming. What's competitive video gaming? It's basically just people playing video games in some form of competition.
S1E8 • Explained • 2018 • Technology
What if our creations turn against us? The idea of creating life has fascinated society since the earliest days of science fiction. The first installment of the four-part series, Robots transports viewers from the first steps of Frankenstein’s monster to the threat provided by the Terminator and the world of Cyberspace. Find out how Rutger Hauer created one of the greatest speeches in all of science fiction for Blade Runner. Discover from Kenny Baker the challenge of acting in Star Wars while inside the body of R2D2, and learn how Anthony Daniels was drawn to the role of C-3PO by concept art modeled closely on the robot from the silent classic Metropolis. Douglas Trumbull (2001: A Space Odyssey, Blade Runner) discusses how he managed to create a whole new approach to robot design. The creators of the original Robocop describe how its hidden depths have given it enduring appeal and William Gibson reveals the origins of his seminal novel Neuromancer. From HAL in 2001: A Space Odyssey to the Cylons of the reimagined Battlestar Galactica and the world of The Matrix, this is a journey that asks – what does it mean to be human?
Part 1 • The Real History of Science Fiction • 2014 • Technology
The Commodore Story of the PET, Vic20, C64 and Amiga from engineers, games developers and how Commodore influenced the first 8-bit generation users.
2018 • Technology