Inspired by Dungeons and Dragons, adventure and role-playing computer games introduce unprecedented levels of choice and complexity to players.
Space Invaders and Pac-Man lead an arcade craze, while Atari's cartridge system dominates home gaming until high-profile failure sparks a downfall.
2020 • Technology
A Japanese playing card company called Nintendo enters gaming and hits it big with Donkey Kong, then later takes over home gaming with the NES.
2020 • Technology
Inspired by Dungeons and Dragons, adventure and role-playing computer games introduce unprecedented levels of choice and complexity to players.
2020 • Technology
Sega's Genesis console and its speedy character, Sonic, hit the market. Electronic Arts kicks off a partnership with football legend John Madden.
2020 • Technology
Street Fighter and Mortal Kombat give rise to head-to-head fighting genre, but the increasing graphic violence in games brings controversy.
2020 • Technology
Nintendo goes 3D with Star Fox. Wolfenstein 3D popularizes the first-person shooter format, while Doom ups the ante with networked gaming.
2020 • Technology
The solar system’s largest planet has been visited by automated probes since the 1970s. This episode examines the work of the Galileo orbiter and the Juno probe that went into orbit around Jupiter last year.
S1E5 • Zenith: Advances in Space Exploration • 2021 • Technology
Nintendo goes 3D with Star Fox. Wolfenstein 3D popularizes the first-person shooter format, while Doom ups the ante with networked gaming.
6/6 • High Score • 2020 • Technology
The Singularity, or the arrival of superhuman intelligence, has been described as both the “rapture of the nerds” and inevitable. Futurist and philosopher Jason Silva explores the ways in which this radical transformation may occur through biotechnology, nanotechnology and artificial intelligence.
2016 • Technology
Take to the sky with the dreamers whose work gave humans the ability to fly. From Leonardo da Vinci’s “flying machines” to the modern commercial plane, without these inventions, we may have never left the ground. Narrated by Patrick Stewart.
Breakthrough the Ideas that Changed the World • 2019 • Technology
What will our cities look like in 2050? How will they be able to accommodate the one million additional people who arrive every week? The challenge is enormous. To reduce the impact on the planet and the energy footprint and optimize exchanges within megacities, digital technologies will be crucial.
S1E1 • Dream the Future • 2017 • Technology
For centuries, cities have been built near a fresh water supply. Without water, we'd be lucky to live three days. This most basic human need can be deadly too... the wrong supply can poison us, or get too close or careless and it can drown thousands in an instant. With every passing year, the challenge of providing water to billions of people becomes harder and harder.
S1E5 • How Cities Work • 2013 • Technology