From the Stone Age to the Silicon Age, materials have helped drive forward our civilisation. By manipulating materials we have been able to transform our world and our lives - and never more so than in the past century when we have discovered and designed more materials than at any other time in human history. (Part 2: Plastic) Professor Mark Miodownik tells the story of plastics - created in the lab, they have brought luxury to the masses and shaped the modern age. He recounts tales of the mavericks responsible for some of plastic's most outrageous failures and heady successes, from the explosive attempts to make a replacement for ivory billiard balls to the ultimately ubiquitous Bakelite. Investigating at atomic level, Mark discovers the properties that have allowed plastics to dominate our world and reveals how the next generation of plastics will take its inspiration from nature, creating man-made materials which behave as though they are alive and which could help rebuild the human body.
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From the Stone Age to the Silicon Age, materials have helped drive forward our civilisation. By manipulating materials we have been able to transform our world and our lives - and never more so than in the past century when we have discovered and designed more materials than at any other time in human history. (Part 1: Metal) Professor Mark Miodownik travels to Israel to trace the history of our love affair with gleaming, lustrous metal. He learns how we first extracted glinting copper from dull rock and used it to shape our world and reveals how our eternal quest for lighter, stronger metals led us to forge hard, sharp steel from malleable iron and to create complex alloys in order to conquer the skies. He investigates metals at the atomic level to reveal mysterious properties such as why they get stronger when they are hit, and he discovers how metal crystals can be grown to survive inside one of our most extreme environments - the jet engine.
2012 • Technology
From the Stone Age to the Silicon Age, materials have helped drive forward our civilisation. By manipulating materials we have been able to transform our world and our lives - and never more so than in the past century when we have discovered and designed more materials than at any other time in human history. (Part 2: Plastic) Professor Mark Miodownik tells the story of plastics - created in the lab, they have brought luxury to the masses and shaped the modern age. He recounts tales of the mavericks responsible for some of plastic's most outrageous failures and heady successes, from the explosive attempts to make a replacement for ivory billiard balls to the ultimately ubiquitous Bakelite. Investigating at atomic level, Mark discovers the properties that have allowed plastics to dominate our world and reveals how the next generation of plastics will take its inspiration from nature, creating man-made materials which behave as though they are alive and which could help rebuild the human body.
2012 • Technology
From the Stone Age to the Silicon Age, materials have helped drive forward our civilisation. By manipulating materials we have been able to transform our world and our lives - and never more so than in the past century when we have discovered and designed more materials than at any other time in human history. (Part 3: Ceramic) Professor Mark Miodownik traces the story of ceramics. He looks at how we started with simple clay, sand and rock and changed them into pottery, glass and concrete - materials that would allow us to build cities, transform the way we view our world and communicate at the speed of light. Deep within their inner structure Mark discovers some of ceramics' most intriguing secrets. He reveals why glass can be utterly transparent, why concrete continues to harden for hundreds of years and how cooling ceramics could transform the way we power cities of the future.
2012 • Technology
The story of Nazi engineers tasked with fulfilling Hitler's megalomaniac demand for the construction of a land battleship weighing 1,000 tons.
S1E4 • Nazi Megastructures • 2013 • Technology
This episode will reveal a future in the making that is as astonishing as it is unexpected: new urban models, eco-mobility, self-driving cars, electric airplanes, revolutionary boats, and more.
S1E4 • Dream the Future • 2017 • Technology
Mike Wooldridge reveals the huge role AI already plays in our daily lives – sometimes without us even realising its role. Mike investigates how games like chess and Go have become a training ground for AI, helping to bring about key advances we are now seeing in the field, and he reveals how simple methods of learning, like rewarding success, have been used to train AI in spectacular ways. We also feature some of the revolutionary innovations that AI has brought about in healthcare, from the use of AI tools in planning cancer treatment, to monitoring Parkinson's. Mike is joined by members of DeepMind's AlphaFold team, who use AI to predict the structures of large numbers of proteins, which will revolutionise the creation of new drugs across the world. We also reveal the huge impact AI has had on our creative lives – as it is able to write songs and create artworks in seconds. With the help of artist Eric Drass (aka shardcore), the audience creates a collaborative artwork and discovers how image generation works. Mike explores the thorny question of who the creator is – the AI itself, the human who set it to work, or the creators of the art that AI has learned from? The Christmas Lectures are the most prestigious event in the Royal Institution calendar, dating from 1825, when Michael Faraday founded the series. They are the world's longest running science television series, and always promise to inspire and amaze each year through explosive demonstrations and interactive experiments with the live theatre audience.
S1E2 • BBC Royal Institution Christmas Lectures: The Truth about AI • 2023 • Technology
Sega's Genesis console and its speedy character, Sonic, hit the market. Electronic Arts kicks off a partnership with football legend John Madden.
S1E4 • High Score • 2020 • Technology
Examines the decline of physical media in the video game industry and the rise of digital distribution. Changing technology has affected everything from secondhand mom and pop retail stores to independent game developers. As the way we fundamentally interact with media moves inevitably into the future, new opportunities arise.
2019 • Technology
With its survival challenged by a rapidly growing and aging population and by accelerating climate change, where can land-poor Singapore expand? The futurists offer a radical solution: a massive vertical city. What will it be like living high up in the sky?
S1E1 • Futuropolis: Mapping the City of Tomorrow • 2018 • Technology