Take to the sky with the dreamers whose work gave humans the ability to fly. From Leonardo da Vinci’s “flying machines” to the modern commercial plane, without these inventions, we may have never left the ground. Narrated by Patrick Stewart.
What if we could travel not just through space, but through time itself? If you could travel through time, would you change the past or the future? What if you found it couldn’t be changed? What price does the time traveller — and the people they are closest to — pay? This is a journey from H. G. Wells’ The Time Machine through ideas like The Grandfather Paradox and The Butterfly Effect to the professional time traveller that is the ever popular Doctor Who. Steven Moffat, David Tennant, Karen Gillan, and Neil Gaiman offer a unique perspective on the Doctor. Edward James Olmos reveals the hidden meaning of the language he created for the vision of the future that is Blade Runner. Bob Gale and Christopher Lloyd take us behind the scenes of Back to the Future, while Ed Solomon describes the joy of solving a time travel conundrum for Bill & Ted’s Excellent Adventure. But what would be the physical and emotional cost to the time traveller? Audrey Niffenegger explains what inspired her novel The Time Traveller’s Wife. And what if someone from the future tried to travel back in time to warn us? Would we believe them? From the apocalyptic tones of 12 Monkeys to the drama of Quantum Leap and the comedy of Groundhog Day, time travel is a subject that has been irresistible to the creators of every type of science fiction.
In the 21st century devices create more data than humans do. Rick Smolan, author of The Human Face of Big Data, shows the positive force of the collection of data in worldwide examples of the uses of medical data, personal data and business data to enrich people's lives.
For years, the idea of a reusable spacecraft was the dream of early space pioneers, and in 1981, after almost a decade of engineering toil, the Space Shuttle Columbia finally lifted into orbit, ushering in a new era of space flight. Today, the shuttle's work is complete but its engineering legacy will outlast those who built it. Relive its incredible 30-year history, from its groundbreaking achievements to its heartbreaking failures, as told by the people who designed, built, and flew this magnificent flying machine.
Indie Game: The Movie is the first feature documentary film about making video games. It looks specifically at the underdogs of the video game industry, indie game developers, who sacrifice money, health and sanity to realize their lifelong dreams of sharing their visions with the world. After two years of painstaking work, designer Edmund McMillen and programmer Tommy Refenes await the release of their first major game for Xbox, Super Meat Boy—the adventures of a skinless boy in search of his girlfriend, who is made of bandages. At PAX, a major video-game expo, developer Phil Fish unveils his highly anticipated, four-years-in-the-making FEZ. Jonathan Blow considers beginning a new game after creating Braid, one of the highest-rated games of all time. Four developers, three games, and one ultimate goal— to express oneself through a video game. Indie Game: The Movie is about the creative process and putting yourself out there through your work. It’s a journey many filmmakers, creators, artists, entrepreneurs - many people, can relate to in the digital era.
2012 • Technology