Take to the sky with the dreamers whose work gave humans the ability to fly. From Leonardo da Vinci’s “flying machines” to the modern commercial plane, without these inventions, we may have never left the ground. Narrated by Patrick Stewart.
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In the first of 3 episodes we take a look at how the telescope was invented, from Galileo to Edwin Hubble, and how the invention reaches the universe 13 billion light-years out. Narrated by Patrick Stewart.
2019 • Science
Take to the sky with the dreamers whose work gave humans the ability to fly. From Leonardo da Vinci’s “flying machines” to the modern commercial plane, without these inventions, we may have never left the ground. Narrated by Patrick Stewart.
2019 • Technology
Learn how robots were first conceptualized in ancient Rome and see how their use has evolved over the centuries, from the calculator to the Roomba. Then, take a sneak peek at what future robots will be able to do. Narrated by Patrick Stewart.
2019 • Technology
Go for a ride through the 9,000-year history of the car, from its roots in dogsleds to Henry Ford’s affordable and assembly line-built Model T, and meet the scientists working on the next generation of self-driving automobiles.
2019 • Technology
Learn the explosive history of the rocket, from its origin in ancient China, to its use as a weapon of war, to how adding hydrogen allowed it to carry astronauts all the way to the moon. Narrated by Patrick Stewart. With guest Jim Al-Khalili
2019 • Technology
Dial in to the fascinating history of the smartphone, from its roots in Morse Code to 2007, when Apple unveiled the first-ever iPhone. Plus, see how the next generation of Smartphones will allow us to communicate through them just by thinking.
2019 • Technology
The promise of quantum computers is that what would otherwise take a billion years to calculate, could be done in a few seconds. First-generation quantum computers have started to appear. Indeed, earlier this year, Google bought one, The D-Wave 2. How will this advance change our future lives?
5/10 • Catalyst: Season 1 • 2015 • Technology
In 1998 a single video game forever changed the world. The game was StarCraft. It would go on to become the foundation of e-sports and the force behind the online streaming medium Twitch. This global phenomenon began in the modest South Korean internet cafes known as PC bangs. It was from these humble beginnings that our characters "MC" and "MMA" would begin their dreams. Dreams that eventually lifted them out of poverty and placed them on the world stage as champions. But life in esports comes at a cost and as we follow these players throughout a year of their lives we find out just what it takes to compete at the highest level and achieve ones' "Dreams of Blizzcon".
2017 • Technology
Each day, some 2.5 trillion bytes of data are exchanged, a deluge known as "big data." How can we classify, store, and give meaning to this mass of digital information? Will our digital society remain capable of producing a lasting memory? Learn the fate of memory storage in the future.
2014 • Technology
Eric Drexler, the "founding father of nanotechnology," and Jim Phillips, the CEO of Nanomech, discuss the potential applications and implications of nanotechnology. How will this atomically precise manufacturing impact the future of technology, global governance, and the environment?
4/10 • Curiosity Retreats: 2014 Lectures • 2014 • Technology
Rolls-Royce is not only a legendary automotive brand, they're also one of the largest manufacturers of aircraft engines producing the revolutionary Trent XWB, one of the world's most powerful, efficient and eco-friendly jet engines.
S1E7 • Super Factories • 2020 • Technology
Indie Game: The Movie is the first feature documentary film about making video games. It looks specifically at the underdogs of the video game industry, indie game developers, who sacrifice money, health and sanity to realize their lifelong dreams of sharing their visions with the world. After two years of painstaking work, designer Edmund McMillen and programmer Tommy Refenes await the release of their first major game for Xbox, Super Meat Boy—the adventures of a skinless boy in search of his girlfriend, who is made of bandages. At PAX, a major video-game expo, developer Phil Fish unveils his highly anticipated, four-years-in-the-making FEZ. Jonathan Blow considers beginning a new game after creating Braid, one of the highest-rated games of all time. Four developers, three games, and one ultimate goal— to express oneself through a video game. Indie Game: The Movie is about the creative process and putting yourself out there through your work. It’s a journey many filmmakers, creators, artists, entrepreneurs - many people, can relate to in the digital era.
2012 • Technology