Widely considered Britain's most popular artist, David Hockney is a global sensation with exhibitions in London, New York, Paris and beyond, attracting millions of visitors worldwide. Now entering his ninth decade, Hockney shows absolutely no evidence of slowing down or losing his trademark boldness. Featuring intimate and in-depth interviews with Hockney himself, this revealing documentary captures the voice of the artist over five years and focuses on two of his blockbuster exhibitions.
This time it is the turn of the heist movie, with its unique combination of suspense and action. Whether it is the big bank job or netting a fortune in diamonds, why, asks Mark, do otherwise law-abiding audiences find themselves rooting for robbers and even killers? More than any other genre, the heist movie plays with our sympathies, encouraging us to identify with characters we would run a mile from in real life. From The Asphalt Jungle to Ocean's Eleven by way of The Italian Job and even The Wrong Trousers, Mark shows how recurring character types, such as the mastermind, and sequences like the planning scene and the getaway, draw us into the big score. And he demonstrates how recent hits like Inception, The Wolf of Wall Street and Baby Driver have pushed the conventions of the heist in thrilling new directions. At the box office, at least, crime really does pay.
This time Mark explores the most visionary of all genres - science fiction, and shows how film-makers have risen to the challenge of making the unbelievable believable. Always at the forefront of cinema technology, science fiction films have used cutting-edge visual effects to transport us to other worlds or into the far future. But as Mark shows, it's not just about the effects. Films as diverse as 2001, the Back to the Future trilogy and Blade Runner have used product placement and commercial brand references to make their future worlds seem more credible. The recent hit Arrival proved that the art of film editing can play with our sense of past and future as well as any time machine. Meanwhile, films such as Silent Running and WALL-E have drawn on silent era acting techniques to help robot characters convey emotion. And District 9 reached back to Orson Welles by using news reporting techniques to render an alien visitation credible. Mark argues that for all their spectacle, science fiction films ultimately derive their power from being about us. They take us to other worlds and eras, and introduce us to alien and artificial beings, in order to help us better understand our own humanity.
Take a time trip to France in the 1960's-- student revolts! Pop Art! -- And meet Georges Pompidou, a bank director who became PM of France. His vision of modernizing France pushed the avant garde design of the Paris art and cultural center which is now home to the modern arts of France.
Our universe seems real. But what if it’s a videogame? Scientists in a variety of fields are taking seriously the possibility that we live in a virtual reality. Maybe the Big Bang was just the moment someone flipped the switch and turned on our universe. Maybe what looks random has already been programmed to happen. If some advanced civilization did design and program our universe, would we ever know? Scientists are looking for glitches in the laws of the universe that may uncover its hidden code.