This time Mark explores the most visionary of all genres - science fiction, and shows how film-makers have risen to the challenge of making the unbelievable believable. Always at the forefront of cinema technology, science fiction films have used cutting-edge visual effects to transport us to other worlds or into the far future. But as Mark shows, it's not just about the effects. Films as diverse as 2001, the Back to the Future trilogy and Blade Runner have used product placement and commercial brand references to make their future worlds seem more credible. The recent hit Arrival proved that the art of film editing can play with our sense of past and future as well as any time machine. Meanwhile, films such as Silent Running and WALL-E have drawn on silent era acting techniques to help robot characters convey emotion. And District 9 reached back to Orson Welles by using news reporting techniques to render an alien visitation credible. Mark argues that for all their spectacle, science fiction films ultimately derive their power from being about us. They take us to other worlds and eras, and introduce us to alien and artificial beings, in order to help us better understand our own humanity.
Our universe seems real. But what if it’s a videogame? Scientists in a variety of fields are taking seriously the possibility that we live in a virtual reality. Maybe the Big Bang was just the moment someone flipped the switch and turned on our universe. Maybe what looks random has already been programmed to happen. If some advanced civilization did design and program our universe, would we ever know? Scientists are looking for glitches in the laws of the universe that may uncover its hidden code.
The life of Pablo Picasso is an exciting story of rebellion, riches, women and great art. In this episode of a four-part series dedicated to Modern Art, journalist Alastair Sooke travels through France, Spain and the US to see some of the artist's great works and recount tales from his life story. Talking to architects, fashion experts and artists, he investigates how Picasso's influence, particularly that of his Cubist work, continues to pervade modern life today, in the shape of buildings, interior design, clothes and of course contemporary art. Tracking down former Picasso model Sylvette David to her current home in Britain, he also hears how Picasso's images of her inspired the look of screen siren Brigitte Bardot.
How did van Gogh, son of Dutch middle class parents, become Vincent the painter? Is the common perception of him as the ultimate tormented artist the whole story? Explore the roots of his life, and the progress of his incredible talent despite many failures both personal and professional.
This time Mark explores the genre that captures the joy and pain of growing up - the coming-of-age movie. It is the most universal of all genres, the one we can all relate to from our own experience, yet it can also be the most autobiographical and personal. Film-makers across the world repeatedly return to core themes such as first love, breaking away from small-town life and grown-ups who don't understand. And wherever and whenever they are set, these stories are vividly brought to life using techniques such as casting non-professional actors, camerawork that captures a child's-eye view and nostalgic pop soundtracks. From Rebel without a Cause to Lady Bird by way of Kes, Boyz n the Hood and This Is England, Mark shows how recurring sequences like the makeover and the group singalong, and characters like the gang and mentor figure, have helped create some of the most moving and resonant films in cinema.
Auguste Rodin followed his intuition and was inspired as well by the relationships with his models. Behind each of his works there was either a scandal or a controversy. He left us "The Thinker" and "The Kiss", two of the most famous sculptures in the world. Here is his story.